Now that I am using SPine - I might give this guy a shot. "Preacher" - party / If Religious -25 Stress / Not Religious + 10 Stress "Repent" - companion / ACC base: 50 / + 5 Stress / buff + 20% Virtue chance. "Absolution" - companion / ACC base: 50 / remove Affliction -20 DMG -50 stress -2 bleed / Self: gain Affliction +50 stress -2 bleed. "Heaven's Host " - party / + 20 protection. "Drink of my Blood" - companion / Stress -25 / Self: -2 Bleed. "God Hand" - melee / ACC base: 80 CRIT mod 2% (Enemy: UNHOLY +50% DMG / not UNHOLY -75% DMG). Mostly focused on stress / affliction mangement. If steam workshop is eventually implemented I would love to get the class in-game. I had an idea for a new class, "Exorcist", and thought I would share the concept art and some of my initial thoughts on what some of his skills could be. Immobilize : bind enemy, if hit 100% success, only work against size 1Ĭhanelling : can't move, can choose to deactive skill, cancelled if crit, stunned or knockbackĢ0, 25, 30, 35, 40 Bleed/Blight/Disease Resist Spark : hit front and behind position of targetted enemy
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