![]() ![]() ![]() Getting killed by the undead resulted in the permanent death of your character, at which point you would continue on as another survivor. One of my favorite things about “State of Decay” is that its zombie-infested world truly felt dangerous. ![]() Managing a small community of survivors often felt like something out of “The Walking Dead.” You could freely roam the small towns and rural areas via foot or car, looking for supplies and other people in need of rescuing. The game centered around the daily rigors of trying to survive in a post-undead world: finding and securing a home base, scavenging for resources in abandoned houses, and busting zombie skulls with makeshift weapons. You began the game as the unwitting survivor of a zombie apocalypse that had decimated the population of a fictional place called Trumbull Valley. The original “State of Decay,” released a year ago, had a lot of great ideas that were strangely absent in other zombie titles. It’s a must-have for “State of Decay” fans and almost feels like a complete sequel that shows off more of the game’s potential. “Lifeline” introduces players to an entirely new setting with a new storyline, characters and objectives. I’m talking about “State of Decay” (360, PC rated Mature), which recently expanded with a downloadable add-on called “Lifeline.” It’s a fairly big deal for the open world zombie game. The best little zombie apocalypse simulator around continues to get even better. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |